Update 2.2 Reworked AI
ALS Combat Demo » Devlog
Update 2.2 Patchnotes:
I've reworked the AI of the easy and normal enemies.
Now its behavior is a lot more deterministic and should therefore be easier to predict by players.
They will now launch an attack chain with a fixed length and afterwards provide a fixed length opportunity window for the player to retaliate.
The Hard AI still uses the old system for a tougher and more dynamic fighting experience to give players who have mastered the core systems a new challenge.
Files
ALS_Combat_Demo_2024_01_28.zip 411 MB
Jan 28, 2024
Get ALS Combat Demo
ALS Combat Demo
A simple prototype for Melee Combat using the Advanced Locomotion System for UE5
Status | Prototype |
Author | Goeddy |
Genre | Action |
Tags | 3D, Fantasy, Prototype, Singleplayer, Souls-like, Unreal Engine |
Languages | English |
More posts
- Update 2.1 Quality of LifeJan 22, 2024
- Update 0.2 Parry Rework & MoreJan 08, 2024
- ALS Combat Demo Movement Feature Deep DiveAug 31, 2023
- The FutureAug 02, 2023
- Tune your Screenshake!May 06, 2023
- Improved AI behaviorApr 30, 2023
- Henlo WlordApr 26, 2023
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