Update 2.1 Quality of Life


The last 2 weeks I worked on bugfixes and polish.

Changelog:

- fixed lockon not working on controllers

- fixed block being able to be held while attacking

- added input queuing for dodge

- added maximum time for inputs to be queued

- reworked enemy AI to be able to parry faster weapons

- adjusted poise of faster weapons, now they won't interrupt greatsword attacks anymore, though catching an enemy off guard will still stun them

- added opening times to weaker AI to give players a chance to attack them

- added new debug UI for AI debugging

- fixed dodge orientation when not using lockon

- improved soft lockon to prioritize player input

- prevented enemy AI from abusing stunlock prevention to attack the player unexpectedly 

Files

ALS_Combat_Demo_2024_01_22.zip 411 MB
Jan 22, 2024

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Comments

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(1 edit)

It's great I need it. :) Infinite jumping makes you fly.

Haha yes, you found my little secret ;)